| THE VENERABLE MASTERLIST | ![]() |
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| Wayne Humfleet / Lumrunner Mutiny on the Seabird Pirates plot a mutiny aboard the Seabird. The captain must go but who will take his place? |
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| Dan Maruschak Trilogy A GM-less no-prep game designed to create stories like those found in epic fantasy novels. |
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| Jarvis Mishler / Jarvis Dead Running Everyone's psychic, but dead minds can't be read. Now zombies run missions to deliver high priority information. Welcome to The Company. |
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| Antti Lax The Knights of the Lily The Knights try to stop a global organization of Enforcers who protect the world. Too bad that the world doesn't want their protection. |
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| Larry Najar / causticbuddhist OdE Join the adventures of the Ordre de Etoile and its famously super band of heroes. Fight against the Order of Reason and the Dread Legions. |
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| John Keyworth Honor by Day Play knights at a medieval tournament as they use a mix of honour and deceit to win. |
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| Rich Rogers Boile de Muertre In another world where the French Empire never faded, you play a deadly sport for minor nobles and carry out their dirty deeds in secret. |
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| Jen Schoonover / Hademon Caribbean Secrets You have been sent to investigate rumors of a cult in the South Seas. Can you determine whether the rumors are true before it's too late? Be careful, this game will leave marks! |
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| Tony Dowler Seabird and Stella An experimental game for 1-5 players: Stella knows. Seabird sees. Three men entangled in a an intrigue and Stella's life in the balance. |
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| Chris Perrin Seebirds vs. Dividers One the eve of the greatest concert in history, two bands meet to reminisce about their origins and talk smack on each other. Metal rules! |
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| John Evans / Chaoseed Noble Houses of the Seabird The Old City is in ruins; the Noble Houses move their intrigues to giant seabirds and plot by message for the long flight. |
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| Dave Michael SteamPunk Crescendo Play humans that turn to vampires if they break taboos. All while struggling to survive a steampunk dystopia. |
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| Raffaele Manzo Intrigue onboard the Fleur-de-lis An improvisational game of intrigue on the high seas, where all of the intrigue is retconned. In 1773, a French ship in the southern Indian Ocean is just about to cross the 45th Parallel… |
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| Jeff R. Mappa Mundorum Action and Espionage in an age of Planetary Romance. A competitive story-game for five players, playable online or off. |
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| Bryan Hansel / Bryan The Miriam Incongruity A child, born on a remote planet, is key to defeating the undead theocracy. A group of protectors must deliver her to safety. |
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| John Laviolette / Talysman A Sea Deep, Cursed and Rotting When the zombie crew claims you, both Sea and Sky damn you to Life-in-Death. Return to your loved ones… or the truly dead. |
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